Matisse
Painter As Sculptor
App Development | Professional Work
This project was a collaboration between the Imaging Research Center @ UMBC and the Baltimore Museum of Art as part of a traveling show of the sculptural works of Henri Matisse. Both pieces, a short film about the sculptural process as well as an interactive kiosk were designed to better inform the public about how to understand, approach and discuss sculpture in general.
Several sculptures by Matisse were digitally scanned in order to obtain high-resolution polygonal models that were processed and then animated as either part of the film or the interactive kiosk. Further information can be found here.
Several sculptures by Matisse were digitally scanned in order to obtain high-resolution polygonal models that were processed and then animated as either part of the film or the interactive kiosk. Further information can be found here.
Exhibitions
- Matisse: Painter As Sculptor – Technical Director & Animation
- Dallas Museum Of Art 2007
- San Fransisco Museum Of Modern Art 2007
- Baltimore Museum Of Art 2007
Technical Expertise
Animation Software
- Maya
Skills and Abilities
2D/3D Animation
- 3D Animation
- 3D Modeling
- 3D Texturing
- Laser Scan Decimation
- Rendering
- Storyboarding
A/V
- Video Pre and Post Production
FX & Compositing
- Color Correction
UX/UI
- App Development